
Method 3- ground reportal This is the most difficult of the three reportals in my opinion. This can also be used on the ground, but the changing perspective can make it more difficult, and have less of a n effect then a ground reportal. If you fire a portal just as you come out, you will be pushed an extra distance. Method 2- wall reportal This method is used for gaining momentum when leaving 2 walls. This can only be done on an angled surface. It used to be putting 2 portals on the ground and firing while in the middle of the two. Method 1- old ground reportal This method was patched with the dlc_1 update. This method gains approximately 128 units of height with each reportal. One has been half-patched, as it can still be done on an angled surface.

There were three ways to initially do it. It is possible in the first portal, but the timing is very difficult. Reportal glitch- the reportal glitch is the product of the instantaneous portal placement, and the more enforced push. Quote from portal2tenacious on July 16, 2012, 10:22 pmĪs an experienced speed runner, I have broken many maps.? There are those that play maps with the express purpose of finding alternate solutions and play testing.? I thought it may be wise to create a guide on how to not let speedrunners or casual players break your levels.? It will teach hardcore glitches, and how to prevent them.Įxfu glitch- this glitch is used by speed runners to "fly" through levels.? It is like noclip, but the player has a complete collision model.? If the player shoots a portal at a funnel, and shoots it at another wall, they can walk into it, crouch and uncrouch until they reach 0 speed (easily shown with they console command cl_showpos) and exit the funnel.? If still mooring crouch upon exit, they will float until releasing crouch or replacing/moving a portal.? If standing, they can exit the portal and jump from the ground whilst floating.? They will stay like this until a portal is replaced.? If the funnel is activated directly on a wall at the player's level, it is possible to do the glitch, but the only way to undo it would be to turn off the funnel, or, if crouching, uncrouch.? One thing that should be noted, is that the player must walk into he funnel, and may not jump into the funnel.
